Database
GRAVHOUNDS wiki
Five playable Gravhounds, seven systems and 25 planets, 22 turrets and deployable systems, and 60 mods are the launch counts. Named rows below are only the ones a public source actually lists.
What is filled in
| Library | Count | Named here | Last change |
|---|---|---|---|
| Characters | 5 | 5 names. Luna’s kit is empty. | 3 Nov 2026 |
| Planets | 7 systems / 25 planets | 1 named: Purrmafrost (1 source) | 3 Nov 2026 |
| Defenses | 22 official / 21 in press | 6 named | 2 Nov 2026 |
| Mods | 60, with 12 Showstoppers | 3 cards from the overview | 2 Nov 2026 |
| Missions | 5 job types | 5 types; 2 named overview objectives | 3 Nov 2026 |
Recent official posts
- 25 Aug 2026 — first Steam post.
- 27 Aug 2026 — gamescom reveal and the Xbox Wire article.
- 24 Sep 2026 — open playtest (23–28 Sep).
- 7 Oct 2026 — demo date and Dev Log #1.
- 14 Oct 2026 — Demo Patch 1.
- 2 Nov 2026 — Early Access launch.
FAQ
Why are some tables short?
The launch post gives counts. It does not name all 25 planets or all 60 mods. Empty names stay empty.
Is the defense count 21 or 22?
The launch post says 22 turrets and deployable systems. GameMeca and COGconnected say 21. Both stay on the defenses page.
Where is the character list?
Characters has the five names, including Luna, whose kit is unpublished.
How fresh is this index?
Checked 3 Nov 2026, the day after Early Access. The news page has the announcement timeline. No post-launch patch notes were up yet.
Sources
- Steam announcement: OUT NOW in Early Access — official; Developer announcement text; checked 2026-11-03
- GameMeca launch article — independent reporting; Article text; checked 2026-11-03
- COGconnected launch report — independent reporting; Article text; checked 2026-11-03
- ID@Xbox gameplay overview — official; Public video frames at cited timestamps; checked 2026-11-03
- Steam FAQ by Pixel Chise, Octopus Panic — official; Developer FAQ text; checked 2026-11-03